AI Insights · Timothy · July 2021
Top 5 Business Games on iOS in Netherlands: Q2 2021 Performance
Explore the performance trends of the leading business games on iOS in the Netherlands for Q2 2021, highlighting their downloads, revenue, and active user metrics.
In the second quarter of 2021, the top business games on iOS in the Netherlands showed varied performance across downloads, revenue, and active user metrics. Data from Sensor Tower provides insights into these trends.
Grand Hotel Mania: Management from MY.GAMES B.V. saw its weekly revenue peak at around $2K in early May, before gradually declining to approximately $1.2K by the end of June. Weekly downloads decreased significantly from 1.4K at the beginning of April to below 300 by late June. The number of weekly active users also fell from 12.4K to about 6.9K during the quarter.
Bid Wars 2 – Pawn Shop Tycoon by By Aliens L.L.C - F.Z experienced a substantial drop in weekly revenue, starting from nearly $1.2K in early April to less than $100 by the end of June. Downloads followed a similar pattern, declining from over 2.2K to just 72. Active users decreased steadily from 8.6K to around 2.1K throughout the quarter.
For Hotel Craze® Design Makeover by TECHVISION PTE. LTD., weekly revenue displayed a fluctuation, peaking at $625 in early June before ending the quarter at $241. Downloads dwindled from nearly 300 in late March to none by the end of June. Active users showed a decline from 1K to 448 over the same period.
Idle Courier from DianDian Interactive Holding maintained a relatively stable revenue, with a notable peak of $602 in mid-May, before dropping to $47 by the end of June. Downloads saw a decline from 418 in late March to just above 100 by June's end. Active users decreased from 908 to 414 throughout the quarter.
Finally, Upland - Buy and Sell Property by Uplandme, Inc exhibited a mixed revenue trend, peaking at $537 in mid-May and ending June at $432. Downloads were minimal, decreasing from 60 in late March to 30 by the end of June. However, active users increased slightly from 64 to 149 during the quarter.
For more detailed insights into these business games and their performance, visit Sensor Tower.